Research

As being a practicing architect has been the main path of my career, I have not been following the traditional academic research platform of published papers. Instead, in AmorphouStudio, I kept developing several research-based projects and experimental projects that run parallel to my professional work. In addition to that, U-NAT was set as the experimental research platform where we test new design techniques and new tools through the different workshops. Between AmorphouStudio (the practice), and U-NAT (The research platform), every project was a continuous research exploring new possibilities at the nexus of design, nature, and technology.

My research activities can be classified into three sections: Academic Research, practice based research, and experimental research. Below is selected work in these three sectors.

 

PhD Research • under development

 

MSc. Dissertation • 1997

Human-Algorithm Interaction in Evolutionary Design Process

 

Between The Hand and the Bits - The Critical Interface

In 1994-1997, my dissertation examined the capacity of the computer as a creative stimulus in the design process.

 

In 1994-1997, my dissertation examined the capacity of the computer as a creative stimulus in the design process.

Abstract

At the advent of AI and highly sophisticated computational systems, the prospect of creating a collaborative system that integrates the strengths of human and algorithmic computational processes in architecture is rising as a subject of high significance. This research aims to establish a dialogue between the human and the algorithm through an interactive human-algorithm design method which relies on human designers interacting with the algorithmic processes to enable the capture of subjective design criteria. The algorithmic part consists of using evolutionary genetic algorithms that would incorporate objective (quantitative) and subjective (qualitative) design goals. Through its theoretical and experimental sections, the research seeks to contribute to the existing debate in the field of evolutionary algorithms in design, and to generate new knowledge regarding interactive genetic algorithms and their capacity to support subjective design choices in architecture.

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Abstract

Computer technology has invaded the realm of architecture. The notion of CAD databases, virtual devices and bits commonly supersedes that of colour pencils, tracing paper and cardboard models. The question at issue is whether this new fashion can or should, partially or completely, replace the conservative methods of architectural design. A design proposal that incorporates both media will evaluate this dichotomy.


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